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Snapshot 2008-07-23
Posted by G.o.D on Wednesday, July 23, 2008 (10:46:56) (815 reads)
This release adds several new functions, bugfixes and adds build support for BeOS and Haiku.
Warning: this release changes the api of sgeMakeColor(), this was neccessary for transparent sprite blitting.
The build system now supports:
Changelog:
- API CHANGE: sgeMakeColor(surface, r, g, b, a)
- new function sgeDuplicateSDLSurface()
- new function sgeChangeSDLSurfaceAlpha()
- sprites now support blitting mixed with pixelwise alpha + overall alpha 0-255
- sprites can now be created directly from a sdl surface
- new function sgeCreateSDLSurface()
- new function sgeSpriteDuplicate()
- bugfix in font reading
- new font retro_big_color
Get it from the SourceForge download page
comments? | | Score: 0
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Snapshot 2008-07-12
Posted by G.o.D on Saturday, July 12, 2008 (08:40:25) (858 reads)
This snapshot fixes critical bugs in the sprite collision detection, which prevented correct detection in certain circumstances. Update recommended.
There are no new features, build system now supports:
Get it from the SourceForge download page
comments? | | Score: 0
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Snapshot 2008-05-30
Posted by G.o.D on Friday, May 30, 2008 (13:10:23) (1076 reads)
This release adds several new features and some bugfixes:
- Multiple animations per sprite
- A* pathfinding
- Particle emitters
- More demos
- Several new functions and bugfixes
Get it from the SourceForge download page
comments? | | Score: 5
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New Homepage
Posted by G.o.D on Friday, May 30, 2008 (12:09:37) (697 reads)
We are back with a new homepage. This time with a forum. Feel free to register and ask you questions regarding sge2d there.
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